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Crywolf Event(Guide,Info)

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Crywolf Event(Guide,Info)

Mesaj  seon12777@aim.com la data de Vin Apr 25, 2008 10:06 pm

Fortress of Crywolf is located at the south-eastern area of Valley of Loren. Itís a front line fortress where the allied forces of human and elf fight against the forces of Kundun. The rough geographical features of the fortress made it a fortress blessed with natural barriers for defense and a key area for strategy.

Kundunís forces havenít been able to head north and now the frontline is in a deadlock. Therefore Kundun has commanded Lemuria to dispatch troops to the Fortress of Crywolf to overcome a situation.

Requirements:

BK/SM/Elf: Level 10 and above
MG/DL: Level 7 and above

How to enter Crywolf:

1. Warp from Valley of Loren
2. Walk to the CryWolf portal at south east of Vally of Loren.

Event Rules:

Canít warp using a warp command or M key.


The Crywolf Battle

Stages:

Stand-by.
* The village will change from safety zone to battle zone when battle starts.
* Players cannot use their personal store or talk to the NPC.

Schedule:

* The Battle lasts for 30 minutes.
* When a player is killed, he/she will resurrect from a certain location in the map.
* The goal of the battle is to be the last man standing when the time runs out.

The Wolf Statue:

* This enormous tutelary statue was created from the ancient strength of elves so it has a power to protect itself from the evil sprits which keeps away Kundunís troops. However, the statue becomes weak once a week and gets attacked by Kundunís troops led by Balgass. There are 5 altars around the statue for protection and when these altars are destroyed the statue will lose its power to protect the Fortress of Crywolf

The Altar:

* These altars protect and give power to the statue and only the elves can give powers to the altars. When the altars get destroyed the statue will lose its power making these altars a prime target for Balgassí monster troops. The success of the quest will depend on the playersí ability to protect the altars and the elves who give power to the altars.


The Altar Contract:

Character restriction for contract:

* 5 Muse Elves above level 350
* When the contract is ongoing between the altar and a Muse elf, no further contact will be allowed.

Number of Contracts:

* Maximum of 2 contracts are allowed and no further contract will be permitted.

Failure in Contract can be caused by:

* When the character moves out of altar while the contract is ongoing
* When the character gets killed while the contract is ongoing

Contract Time:

* An icon will be displayed on the characters that can still avail the contract.
* Effect on the Wolf statue takes place 5 minutes after the altar contract gets registered.


Shield creation:

The number of shields for the Wolf statue varies depending on the number of characters in ongoing contract at the altar.

Shield HP:

* Shield HP becomes 0 when the character gets killed while the contract is ongoing
* Shield HP is the total HP of the character in ongoing contract
* When the contracted characterís HP decreases the HP of Wolf statue will decrease as well

Success and Failure:

Success:
* More than 1 altar left and Wolf statue is protected at the end of the battle
* When Balgass is defeated
Failure:
* All the altars are destroyed and the contract wasnít sustained at the end of the battle
* When Balgass is not defeated


Rewards:

Individual reward:

* Bonus Exp can be acquired aside from the EXP from monsters depending on the number of participants
* Different rewards will be given to the participants of the battle depending on Kill Points
* Kill Points will be earned by a character that delivers the final killing blow
* Muse elves who survive after the contract battle will earn an additional 6,000 points

Reward will be given after the battle therefore if the character warps to another map before the end of battle he will not receive the reward.

Monster Kill Point:

Balgass: 7,000
Dark Elf: 3,000
Balista: 1,000
Soram: 700
Balram: 600
Death Spirit: 600


Accumulated Kill Point Class Bonus EXP:

0~1,000: D - 0
1,001~3,000: C - 100,000
3,001~5,000: B - 400,000
5,001~10,000: A - 600,000
Above 10,001: S - 900,000

Server reward:

* Strength of monsters in all server clusters except Land of Trial will decrease 10%
* Kundunís life recovery will not function
* Success rate will increase 5% when combining invitations

Failure penalty:

* Corresponding function canít be used since the trainer and NPC Serbis in Crywolf will be evacuated
* Drop rate for Jewel of Guardian in Land of Trial will decrease
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Registration date : 24/04/2008

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Re: Crywolf Event(Guide,Info)

Mesaj  Admin_cathy la data de Sam Apr 26, 2008 4:58 am

great job. but there is a minor bug on it!!!! farao
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Admin_cathy
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Admin

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Age : 32
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Registration date : 18/04/2008

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